Representation of a sensor pad based approach to controller design with location of subsystems

A Comprehensive VR Disability Accessibility Design Document

Introduction Problem and solution overview As technological advancements propel the evolution of virtual reality (VR) devices, incorporating features such as full-body capture and haptic feedback, the potential for diverse applications in gaming, education, and resource management continues to grow. However, the current state of VR presents challenges for individuals with disabilities, particularly those affecting the […]

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