sound frequency

Sound frequency For CSS Compiler

#include <16F877.h> #device adc=8 #FUSES NOWDT ,XT #use delay(clock=4000000) void sound (char freq,int16 time) // Sound Generate { unsigned char i; while (time>0) { output_low (pin_b0); for (i=1;i<=freq;i++) time–; output_high (pin_b0); for (i=1;i<=freq;i++) time–; } } void main(){ set_tris_a(0xff); set_tris_b(0x00); setup_adc_ports(NO_ANALOGS); setup_adc(ADC_OFF); output_b(0x00); while(true){ if(!input(pin_a0)){ sound(50,1000); sound(60,5000); sound(10,6000); sound(100,40000); } else{ sound(0,0); } } }

Sound frequency For CSS Compiler Read More »

Sound frequency For Basic PRO Compiler

@ device pic16f877 define osc 4 define adc_bits 8 main: trisb =$00 trisa =$ff adcon1 = 7 speaker var portb.0 sw1 var porta.0 flg_set var bit speaker =0 flg_set =0 while(1) if(!sw1) then pause 150 toggle flg_set while(!sw1):wend endif gosub sounds pause 10 wend end sounds: if(flg_set)then pause 10 sound speaker,[100,10]’100 =(1-127 generate frequency 78.74-10

Sound frequency For Basic PRO Compiler Read More »