boids

Hardware

Dancing Boids

Introduction and High-Level Design When we were brainstorming ideas, each one of us had different interests. Max wanted to do an audio-related project as he is working for McIntosh, a company that designs and manufactures handcrafted legendary home audio systems. Ben wanted to make something that would be highly visually appealing. Alek wanted to take […]

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when the button is pressed it will register a HIGH

MINIATURE ARCADE GAME COLLECTION

INTRODUCTIONBOIDS Our project leverages two potentiometers to create an “etch-a-sketch” type interactive device and arcade game collection. We wanted to create a fun game that uses much of what we learned previously in the course, including flocking simulation, hardware input though potentiometers, optimization, and graphic interface control. When the user first enters the program, they

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