TETRIS GAME CIRCUIT WITH PIC18F4520

Summary of TETRIS GAME CIRCUIT WITH PIC18F4520


A compact Tetris project implements the game on a PIC18F4520-driven 8x8 LED matrix with four buttons and two AA batteries, using efficient code and algorithmic graphic rotations for responsive play; the approach supports other interactive games.

Parts used in the Tetris game circuit with PIC18F4520:

  • PIC18LF4520 microcontroller (PIC18F4520 variant)
  • 8x8 LED matrix (64 LEDs)
  • Four push buttons
  • Two AA batteries (battery holder)
  • Supporting resistors (for LEDs and buttons)
  • PCB or prototyping board
  • Power switch (optional)
  • Wiring and connectors
  • Programming interface/cable for PIC

A tetris game circuit to play Tetris costly software and hardware part of the business, but may be useful for the persons concerned could limp PIC18F4520 microcontroller circuit board on the transform matrix to...Electronics Projects, Tetris game circuit with PIC18F4520 “microchip projects, microcontroller projects, “

TETRIS GAME CIRCUIT

A tetris game circuit to play Tetris costly software and hardware part of the business, but may be useful for the persons concerned could limp PIC18F4520 microcontroller circuit board on the transform matrix to create a chart on display, xy coordinates, pixel calculations, etc.. described in detail ..

The 64 LEDs and four buttons are controlled by a single PIC18LF4520 and two AA batteries. The source code operates very efficiently, and the program is extremely responsive. I was worried about the latter as I was determined to use algorithm based graphic rotations as compared to predefined constants. From here I could use a similar approach to create other interactive games!

TETRIS GAME CIRCUIT schamatic

SourceTETRIS GAME CIRCUIT WITH PIC18F4520 alternative link: tetris-game-circuit-with-pic18f4520.rar

Quick Solutions to Questions related to Tetris game circuit with PIC18F4520:

  • What microcontroller is used in the Tetris game circuit?
    The circuit uses a PIC18LF4520 (PIC18F4520 variant) microcontroller.
  • How many LEDs are used for the display?
    The display consists of 64 LEDs arranged as an 8x8 matrix.
  • How many buttons control the game?
    The project uses four push buttons for control.
  • What power source is used for the circuit?
    The circuit is powered by two AA batteries.
  • Does the project use predefined shape rotations or algorithmic rotations?
    The program uses algorithm based graphic rotations rather than predefined constants.
  • Is the game program responsive?
    Yes, the source code operates very efficiently and the program is described as extremely responsive.
  • Can this approach be used for other games?
    Yes, the author states a similar approach could be used to create other interactive games.
  • Is source code available for the project?
    Yes, a source is referenced and an alternative link to a RAR file is mentioned.

About The Author

Ibrar Ayyub

I am an experienced technical writer holding a Master's degree in computer science from BZU Multan, Pakistan University. With a background spanning various industries, particularly in home automation and engineering, I have honed my skills in crafting clear and concise content. Proficient in leveraging infographics and diagrams, I strive to simplify complex concepts for readers. My strength lies in thorough research and presenting information in a structured and logical format.

Follow Us:
LinkedinTwitter